﻿// VsPkg.cs : Implementation of DebugCompanionVsip
//

using System;
using System.Diagnostics;
using System.Globalization;
using System.Runtime.InteropServices;
using System.ComponentModel.Design;
using System.Windows.Forms;
using Microsoft.Win32;
using Microsoft.VisualStudio.Shell.Interop;
using Microsoft.VisualStudio.OLE.Interop;
using Microsoft.VisualStudio.Shell;

namespace DebugCompanion
{
	/// <summary>
	/// This is the class that implements the package exposed by this assembly.
	///
	/// The minimum requirement for a class to be considered a valid package for Visual Studio
	/// is to implement the IVsPackage interface and register itself with the shell.
	/// This package uses the helper classes defined inside the Managed Package Framework (MPF)
	/// to do it: it derives from the Package class that provides the implementation of the 
	/// IVsPackage interface and uses the registration attributes defined in the framework to 
	/// register itself and its components with the shell.
	/// </summary>
	// This attribute tells the registration utility (regpkg.exe) that this class needs
	// to be registered as package.
	[PackageRegistration(UseManagedResourcesOnly = true)]
	// A Visual Studio component can be registered under different regitry roots; for instance
	// when you debug your package you want to register it in the experimental hive. This
	// attribute specifies the registry root to use if no one is provided to regpkg.exe with
	// the /root switch.
	[DefaultRegistryRoot("Software\\Microsoft\\VisualStudio\\8.0")]
	// This attribute is used to register the informations needed to show the this package
	// in the Help/About dialog of Visual Studio.
	[InstalledProductRegistration(false, "#110", "#112", "1.0", IconResourceID = 400)]
	// In order be loaded inside Visual Studio in a machine that has not the VS SDK installed, 
	// package needs to have a valid load key (it can be requested at 
	// http://msdn.microsoft.com/vstudio/extend/). This attributes tells the shell that this 
	// package has a load key embedded in its resources.
	[ProvideLoadKey("Standard", "1.0", "Debug Companion", "none", 1)]
	// This attribute is needed to let the shell know that this package exposes some menus.
	[ProvideMenuResource(1000, 1)]
	[Guid(GuidList.guidDebugCompanionVsipPkgString)]
	public sealed class DebugCompanionVsip : Package
	{

		/// <summary>
		/// Default constructor of the package.
		/// Inside this method you can place any initialization code that does not require 
		/// any Visual Studio service because at this point the package object is created but 
		/// not sited yet inside Visual Studio environment. The place to do all the other 
		/// initialization is the Initialize method.
		/// </summary>
		public DebugCompanionVsip()
		{
			Trace.WriteLine(string.Format(CultureInfo.CurrentCulture, "Entering constructor for: {0}", this.ToString()));
		}



		/////////////////////////////////////////////////////////////////////////////
		// Overriden Package Implementation
		#region Package Members

		/// <summary>
		/// Initialization of the package; this method is called right after the package is sited, so this is the place
		/// where you can put all the initilaization code that rely on services provided by VisualStudio.
		/// </summary>
		protected override void Initialize()
		{
			Trace.WriteLine(string.Format(CultureInfo.CurrentCulture, "Entering Initialize() of: {0}", this.ToString()));
			base.Initialize();

			// Add our command handlers for menu (commands must exist in the .ctc file)
			OleMenuCommandService mcs = GetService(typeof(IMenuCommandService)) as OleMenuCommandService;
			if (null != mcs)
			{
				// Create the command for the menu item.
				CommandID menuCommandID = new CommandID(GuidList.guidDebugCompanionVsipCmdSet, (int)PkgCmdIDList.cmdidConfigureILDebugging);
				MenuCommand menuItem = new MenuCommand(new EventHandler(ConfigureIL_Debugging), menuCommandID);
				mcs.AddCommand(menuItem);
			}
		}
		#endregion

		/// <summary>
		/// This function is the callback used to execute a command when the a menu item is clicked.
		/// See the Initialize method to see how the menu item is associated to this function using
		/// the OleMenuCommandService service and the MenuCommand class.
		/// </summary>
		private void ConfigureIL_Debugging(object sender, EventArgs e)
		{
			try
			{
				ProjectSelectionDlg.Show();
			}
			catch (Exception ex)
			{
				MessageBox.Show(ex.Message, "Debug Companion");
			}
		}

	}
}